[System] version( 2) dataset(default.gds), fileset(basic.gdf, compend1.gdf, ma2epvd.gdf, ma2style.gdf, magic.gdf, grimoire.gdf, psionics.gdf, quirks.gdf, supers.gdf) [System Notes] GURPS(R) Character Assistant 2.12 Copyright 1995-1997 Armin D. Sykes. All Rights Reserved. GURPS is a registered trademark of Steve Jackson Games Incorporated, used by permission. All rights reserved. [General] charname(Spark (Ayla Ranzz)) playername() portraitfile(C:\PROGRA~1\GCA\SPARK.GIF) charinplay( 0) description(~P) notes(CODE OF HONOR: Uphold ideals of the Legion~P~PBACKGROUND: Alya Ranzz is Garth Ranz's twin, and recieved her electrical powers at the same time as her brothers. When Garth ran away to search for Mekt, he left Ayla behind, leaving her for the first time to face life without her twin (Winathian society is built on the assumption that most important tasks will be accomplished by a team of twins working together - it's especially difficult for an adolescent to suddently be forced to cope with twinless existance). Ayla coped with the alienation, however, and actually managed to become a bit of a local hero through using her powers for the good of others.~P~PWhen the Winathian government learned that Garth was an illegal runawy, they demanded his return, and named Ayla as their official planetary representative in the Legion. Eventually, Garth was readmitted to the team, and now both Lightning Twins are members in good standing.~P~PAyla is one of the most outgoing Legionnaires. She is easily moved to either sympathy or annoyance with others. In general, however, she is extremely well-liked on the team. Ayla is extremely easy to talk to, and even Brainiac 5 has been known to share confidences with her in an unguarded moment. Cham developed a profound crush on Ayla from the moment he saw her, sending her notes and keepsakes as her "secret admirer." Once it was discovered, the crush blossomed into a close (but apparently platonic) friendship. Ayla has become a bit of a ringleader among the female legionnaires, particularly when it comes to schemes to get out of the clubhouse and have fun.) [Points] attributes(80) ads(216) disads(-49) quirks(-5) powers(517) skills(141) spells(0) total(900) unspent(0) [Race] name(Human) st( 0), stcost( 0) dx( 0), dxcost( 0) iq( 0), iqcost( 0) ht( 0), htcost( 0) [Stats] name(ST), symbol(ST), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/10/10/10/10/10/10/10/10/5/5/5/5/5/5/5/.5), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(10), levels(1), score(11), round(0), frozenlevels(0), frozencost(0) name(DX), symbol(DX), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(30), levels(3), score(13), round(0), frozenlevels(0), frozencost(0) name(IQ), symbol(IQ), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(20), levels(2), score(12), round(0), frozenlevels(0), frozencost(0) name(HT), symbol(HT), basevalue(10), minscore(1), maxscore(1000), step(1), up(10/10/10/15/15/20/20/25), down(-10/-5/-5/-10), doubleinplay(-1), display(0), points(20), levels(2), score(12), round(0), frozenlevels(0), frozencost(0) name(Will), symbol(Will), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(12), round(0), frozenlevels(0), frozencost(0) name(Fatigue), symbol(Fatigue), basevalue(ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(11), round(0), frozenlevels(0), frozencost(0) name(Hit Points), symbol(HitPoints), basevalue(HT), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(12), round(0), frozenlevels(0), frozencost(0) name(Speed), symbol(Speed), basevalue((HT+DX)/4), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6.25), round(0), frozenlevels(0), frozencost(0) name(Move), symbol(Move), basevalue(Speed), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(7), round(-1), frozenlevels(0), frozencost(0) name(Dodge), symbol(Dodge), basevalue(Move), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(7), round(-1), frozenlevels(0), frozencost(0) name(Vision), symbol(Vision), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(12), round(0), frozenlevels(0), frozencost(0) name(Hearing), symbol(Hearing), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(12), round(0), frozenlevels(0), frozencost(0) name(Taste/Smell), symbol(TasteSmell), basevalue(IQ), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(12), round(0), frozenlevels(0), frozencost(0) name(Swim), symbol(Swim), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance), symbol(NEnc), basevalue(2 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(22), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance), symbol(LEnc), basevalue(4 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(44), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance), symbol(MEnc), basevalue(6 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(66), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance), symbol(HEnc), basevalue(12 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(132), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance), symbol(XEnc), basevalue(20 * ST), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(220), round(-1), frozenlevels(0), frozencost(0) name(PD), symbol(PD), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(DR), symbol(DR), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(20), round(-1), frozenlevels(0), frozencost(0) name(Parry), symbol(Parry), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(1), round(-1), frozenlevels(0), frozencost(0) name(Block), symbol(Block), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(1), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance Move Reduction), symbol(NEncMoveReduct), basevalue(0), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(0), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance Move Reduction), symbol(LEncMoveReduct), basevalue(1), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(1), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance Move Reduction), symbol(MEncMoveReduct), basevalue(2), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(2), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance Move Reduction), symbol(HEncMoveReduct), basevalue(3), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(3), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance Move Reduction), symbol(XEncMoveReduct), basevalue(4), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(4), round(-1), frozenlevels(0), frozencost(0) name(No Encumbrance Move), symbol(NEncMove), basevalue(@max(Move - NEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(7), round(-1), frozenlevels(0), frozencost(0) name(Light Encumbrance Move), symbol(LEncMove), basevalue(@max(Move - LEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(6), round(-1), frozenlevels(0), frozencost(0) name(Medium Encumbrance Move), symbol(MEncMove), basevalue(@max(Move - MEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(5), round(-1), frozenlevels(0), frozencost(0) name(Heavy Encumbrance Move), symbol(HEncMove), basevalue(@max(Move - HEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(4), round(-1), frozenlevels(0), frozencost(0) name(X-Heavy Encumbrance Move), symbol(XEncMove), basevalue(@max(Move - XEncMoveReduct, 0)), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(0), points(0), levels(0), score(3), round(-1), frozenlevels(0), frozencost(0) name(Fright Check), symbol(Fright Check), basevalue(Will), minscore(0), maxscore(0), step(0), up(0), down(0), doubleinplay(-1), display(-1), points(0), levels(0), score(17), round(0), frozenlevels(0), frozencost(0) [EncMults] nencmult(2) lencmult(4) mencmult(6) hencmult(12) xencmult(20) [PD/DR] name(Head), pd(), dr() name(Body), pd(), dr() name(Arms), pd(), dr() name(Legs), pd(), dr() name(Hands), pd(), dr() name(Feet), pd(), dr() otherpd(), otherdr() [BaseDamage] baseswing(1d+1) basethrust(1d-1) [Misc] parrywith(Karate), parryat(1/2), parryscore(7) blockwith(), blockat(1/2), blockscore(1) [Advantages] name(Absorption), nameext(Electricity), cat(Racial & Super, Supers), basecost( 12), costcnt(12), cost( 40), upto(100), level( 10), gives(+2 DR), needs(), needscheck(-1), notes(), page(S35), modgroups(Absorption, Sups Enhancements, Sups Limitations), hasmods(-1), currentmods(name(Frequency: Rare), group(Absorption), basemod(*1/3), modcnt(), curmod(*1/3), upto(1), count(1), roundup(0), gives(), page()) name(Appearance: Attractive), nameext(), cat(Mundane), basecost( 5), costcnt(), cost( 5), upto(1), level( 1), gives(+1 GR:Reaction), needs(), needscheck(-1), notes(), page(B15), modgroups(), hasmods(0), currentmods() name(Charisma), nameext(), cat(Mundane), basecost( 5), costcnt(5), cost( 10), upto(100), level( 2), gives(+1 GR:Reaction), needs(), needscheck(-1), notes(), page(B19), modgroups(), hasmods(0), currentmods() name(Combat Reflexes), nameext(), cat(Mundane, Mundane), basecost( 15), costcnt(), cost( 15), upto(1), level( 1), gives(+1 Dodge, +1 Parry, +1 Block, +1 SK:Fast-Draw, +2 Fright Check), needs(), needscheck(-1), notes(), page(B20), modgroups(), hasmods(0), currentmods() name(Fearlessness), nameext(), cat(Mundane, Mundane), basecost( 2), costcnt(2), cost( 6), upto(100), level( 3), gives(+1 Fright Check), needs(), needscheck(-1), notes(), page(CI25), modgroups(), hasmods(0), currentmods() name(Fit), nameext(), cat(Mundane), basecost( 5), costcnt(), cost( 5), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(CI25), modgroups(), hasmods(0), currentmods() name(G-Experience), nameext(), cat(Mundane), basecost( 10), costcnt(), cost( 10), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(CI25), modgroups(), hasmods(0), currentmods() name(Legal Enforcement Powers), nameext(), cat(Mundane), basecost( 5), costcnt(5), cost( 10), upto(3), level( 2), gives(), needs(), needscheck(-1), notes(), page(B21), modgroups(), hasmods(0), currentmods() name(Patron), nameext(RJ Brande), cat(Mundane, Mundane), basecost( 0), costcnt(), cost( 15), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B24 CI28), modgroups(Patron, Frequency), hasmods(-1), currentmods(name(Frequency: Fairly often (9 or less)), group(Frequency), basemod(*1), modcnt(), curmod(*1), upto(1), count(1), roundup(0), gives(), page() | name(Size: Extremely Powerful Individual), group(Patron), basemod(+15), modcnt(), curmod(+15), upto(1), count(1), roundup(0), gives(), page()) name(Patron), nameext(UP), cat(Mundane, Mundane), basecost( 0), costcnt(), cost( 60), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B24 CI28), modgroups(Patron, Frequency), hasmods(-1), currentmods(name(Frequency: Quite often (12 or less)), group(Frequency), basemod(*2), modcnt(), curmod(*2), upto(1), count(1), roundup(0), gives(), page() | name(Size: National Government), group(Patron), basemod(+30), modcnt(), curmod(+30), upto(1), count(1), roundup(0), gives(), page()) name(Reputation), nameext(), cat(Mundane), basecost( 5), costcnt(5), cost( 15), upto(4), level( 3), gives(), needs(), needscheck(-1), notes(), page(B17), modgroups(Reputation), hasmods(0), currentmods() name(Security Clearance), nameext(), cat(Mundane, Mundane), basecost( 5), costcnt(5), cost( 15), upto(100), level( 3), gives(), needs(), needscheck(-1), notes(), page(CI29), modgroups(), hasmods(0), currentmods() name(Status), nameext(), cat(Mundane), basecost( 5), costcnt(5), cost( 10), upto(8), level( 2), gives(=4pts to SK:Savoir-Faire), needs(), needscheck(-1), notes(), page(B18), modgroups(), hasmods(0), currentmods() [Disadvantages] name(Cannot Harm Innocents), nameext(), cat(Mental), basecost(-10), costcnt(), cost(-10), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(CI86), modgroups(), hasmods(0), currentmods() name(Code of Honor), nameext(), cat(Mental), basecost(-5), costcnt(-5), cost(-5), upto(3), level( 1), gives(), needs(), needscheck(-1), notes(), page(B31), modgroups(), hasmods(0), currentmods() name(Duty), nameext(), cat(Social), basecost( 0), costcnt(), cost(-20), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(--, B238), modgroups(Duty), hasmods(-1), currentmods(name(Extremely Hazardous), group(Duty), basemod(-20), modcnt(), curmod(-20), upto(1), count(1), roundup(0), gives(), page()) name(Sense of Duty), nameext(), cat(Mental), basecost(-5), costcnt(-5), cost(-10), upto(4), level( 2), gives(), needs(), needscheck(-1), notes(), page(B39), modgroups(), hasmods(0), currentmods() name(Youth), nameext(), cat(Physical), basecost(-2), costcnt(-2), cost(-4), upto(3), level( 2), gives(), needs(), needscheck(-1), notes(), page(B29), modgroups(), hasmods(0), currentmods() [Quirks] name(Likes to show off), nameext(), cat(General), basecost(-1), costcnt(), cost(-1), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B41), modgroups(), hasmods(0), currentmods() name(Makes friends and enemies Easily), nameext(), cat(General), basecost(-1), costcnt(), cost(-1), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B41), modgroups(), hasmods(0), currentmods() name(Protective of Garth), nameext(), cat(General), basecost(-1), costcnt(), cost(-1), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B41), modgroups(), hasmods(0), currentmods() name(Very comfortable with aliens), nameext(), cat(General), basecost(-1), costcnt(), cost(-1), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B41), modgroups(), hasmods(0), currentmods() name(Very competitive, especially with Garth), nameext(), cat(General), basecost(-1), costcnt(), cost(-1), upto(1), level( 1), gives(), needs(), needscheck(-1), notes(), page(B41), modgroups(), hasmods(0), currentmods() [Powers] name(Flash), nameext(), cat(Super), basecost( 4), costcnt(4), cost( 60), upto(100), level( 15), gives(), needs(), needscheck(-1), notes(), page(S60), modgroups(Sups Enhancements, Sups Limitations), hasmods(0), currentmods() name(Illuminate), nameext(), cat(Super), basecost( 1), costcnt(1), cost( 10), upto(100), level( 10), gives(), needs(), needscheck(-1), notes(), page(S61), modgroups(Sups Enhancements, Sups Limitations), hasmods(0), currentmods() name(Lightning), nameext(), cat(Super), basecost( 7), costcnt(7), cost( 126), upto(100), level( 18), gives(), needs(), needscheck(-1), notes(), page(S62, errata), modgroups(Sups Enhancements, Sups Limitations, Lightning), hasmods(0), currentmods() name(Lightning), nameext(), cat(Super), basecost( 7), costcnt(7), cost( 147), upto(100), level( 14), gives(), needs(), needscheck(-1), notes(), page(S62, errata), modgroups(Sups Enhancements, Sups Limitations, Lightning), hasmods(-1), currentmods(name(Area Effect), group(Sups Enhancements), basemod(+50%), modcnt(), curmod(+50%), upto(1), count(1), roundup(-1), gives(), page()) name(Lightning), nameext(), cat(Super), basecost( 7), costcnt(7), cost( 126), upto(100), level( 15), gives(), needs(), needscheck(-1), notes(), page(S62, errata), modgroups(Sups Enhancements, Sups Limitations, Lightning), hasmods(-1), currentmods(name(Accessibility (Only when in contact with sibling)), group(Sups Limitations), basemod(-30%), modcnt(), curmod(-30%), upto(1), count(1), roundup(-1), gives(), page() | name(Area Effect), group(Sups Enhancements), basemod(+50%), modcnt(), curmod(+50%), upto(1), count(1), roundup(-1), gives(), page()) name(Surge), nameext(), cat(Super), basecost( 4), costcnt(4), cost( 48), upto(100), level( 12), gives(), needs(), needscheck(-1), notes(), page(S64), modgroups(Sups Enhancements, Sups Limitations), hasmods(0), currentmods() [Skills] name(Acrobatics), nameext(), cat(Athletic), type(P/H), stat(DX), basepoints( 4), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 4), points( 4), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(DX-6), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B48), modgroups(), hasmods(0), currentmods() name(Astrogation), nameext(), cat(Scientific), type(M/A), stat(IQ), basepoints( 6), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 6), points( 6), baselevel( 14), sysbonus( 0), userbonus( 0), level( 14), upto(), default(SK:Navigation-5, SK:Astronomy-4, SK:Mathematics-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B59), modgroups(), hasmods(0), currentmods() name(Astronomy), nameext(), cat(Scientific), type(M/H), stat(IQ), basepoints( 4), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 4), points( 4), baselevel( 12), sysbonus( 0), userbonus( 0), level( 12), upto(), default(IQ-6), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B60), modgroups(), hasmods(0), currentmods() name(Beam Weapons), nameext(), cat(Combat/Weapon), type(P/E), stat(DX), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( .5), points( .5), baselevel( 12), sysbonus( 2), userbonus( 0), level( 14), upto(), default(DX-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B49), modgroups(), hasmods(0), currentmods() name(Climbing), nameext(), cat(Outdoor, Thief/Spy), type(P/A), stat(DX), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( .5), points( .5), baselevel( 11), sysbonus( 0), userbonus( 0), level( 11), upto(), default(DX-5, ST-5), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B57), modgroups(), hasmods(0), currentmods() name(Computer Operation), nameext(), cat(Professional), type(M/E), stat(IQ), basepoints( 4), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 4), points( 4), baselevel( 14), sysbonus( 0), userbonus( 0), level( 14), upto(), default(IQ-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B58), modgroups(), hasmods(0), currentmods() name(Electronics), nameext(Starship Systems), cat(Scientific), type(M/H), stat(IQ), basepoints( 8), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 8), points( 8), baselevel( 14), sysbonus( 0), userbonus( 0), level( 14), upto(), default(), defaultedfrom(), gives(), needs(SK:Mathematics), needscheck(-1), notes(), page(B60), modgroups(), hasmods(0), currentmods() name(Electronics Operation), nameext(Sensors/Communicators), cat(Professional), type(M/A), stat(IQ), basepoints( 6), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 6), points( 6), baselevel( 14), sysbonus( 0), userbonus( 0), level( 14), upto(), default(IQ-5, SK:Electronics-3), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B58), modgroups(), hasmods(0), currentmods() name(Fast-Talk), nameext(), cat(Social, Thief/Spy), type(M/A), stat(IQ), basepoints( 4), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 4), points( 4), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(IQ-5, SK:Acting-5), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B63), modgroups(), hasmods(0), currentmods() name(First Aid), nameext(), cat(Medical), type(M/E), stat(IQ), basepoints( 1), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 1), points( 1), baselevel( 12), sysbonus( 0), userbonus( 0), level( 12), upto(), default(IQ-5, SK:Physiology-5, SK:Veterinary-5, SK:Physician), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B56), modgroups(), hasmods(0), currentmods() name(Flash), nameext(), cat(Powers), type(S/VH), stat(DX), basepoints( 8), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 8), points( 8), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(), defaultedfrom(), gives(), needs(PO:Flash), needscheck(-1), notes(), page(S60), modgroups(), hasmods(0), currentmods() name(Flight), nameext(), cat(Athletic, Magic), type(P/A), stat(DX), basepoints( 8), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 8), points( 8), baselevel( 15), sysbonus( 0), userbonus( 0), level( 15), upto(), default(DX-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(G6), modgroups(), hasmods(0), currentmods() name(Free Fall), nameext(), cat(Athletic), type(P/A), stat(DX), basepoints( 1), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 1), points( 1), baselevel( 12), sysbonus( 0), userbonus( 0), level( 12), upto(), default(DX-5, HT-5), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B48), modgroups(), hasmods(0), currentmods() name(Gunner), nameext(), cat(Combat/Weapon, Vehicle), type(P/A), stat(DX), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( .5), points( .5), baselevel( 11), sysbonus( 2), userbonus( 0), level( 13), upto(), default(DX-5), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B50), modgroups(), hasmods(0), currentmods() name(Illuminate), nameext(), cat(Powers), type(S/VH), stat(IQ), basepoints( 12), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 12), points( 12), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(), defaultedfrom(), gives(), needs(PO:Illuminate), needscheck(-1), notes(), page(S61), modgroups(), hasmods(0), currentmods() name(Judo), nameext(), cat(Combat/Weapon, Martial Arts (Realistic)), type(P/H), stat(DX), basepoints( 4), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 4), points( 4), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(SK:Judo Art-3, SK:Judo Sport-3), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B51), modgroups(), hasmods(0), currentmods() name(Jumping), nameext(), cat(Athletic), type(P/E), stat(DX), basepoints( 1), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 1), points( 1), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B48), modgroups(), hasmods(0), currentmods() name(Karate), nameext(), cat(Combat/Weapon, Martial Arts (Realistic)), type(P/H), stat(DX), basepoints( 2), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 2), points( 2), baselevel( 12), sysbonus( 0), userbonus( 0), level( 12), upto(), default(SK:Karate Art-3, SK:Karate Sport-3), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B51), modgroups(), hasmods(0), currentmods() name(Leadership), nameext(), cat(Social), type(M/A), stat(IQ), basepoints( .5), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( .5), points( .5), baselevel( 10), sysbonus( 0), userbonus( 0), level( 10), upto(), default(ST-5), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B63), modgroups(), hasmods(0), currentmods() name(Lightning), nameext(), cat(Psi: Electrokinesis, Powers), type(S/VH), stat(DX), basepoints( 32), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 32), points( 32), baselevel( 19), sysbonus( 0), userbonus( 0), level( 19), upto(), default(), defaultedfrom(), gives(), needs(PO:Lightning), needscheck(-1), notes(), page(S62), modgroups(), hasmods(0), currentmods() name(Mathematics), nameext(), cat(Scientific), type(M/H), stat(IQ), basepoints( 4), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 4), points( 4), baselevel( 12), sysbonus( 0), userbonus( 0), level( 12), upto(), default(IQ-6), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B61), modgroups(), hasmods(0), currentmods() name(Mechanic), nameext(), cat(Craft, Vehicle), type(M/A), stat(IQ), basepoints( 2), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 2), points( 2), baselevel( 12), sysbonus( 0), userbonus( 0), level( 12), upto(), default(IQ-5), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B54), modgroups(), hasmods(0), currentmods() name(Physics), nameext(), cat(Scientific), type(M/H), stat(IQ), basepoints( 4), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 4), points( 4), baselevel( 12), sysbonus( 0), userbonus( 0), level( 12), upto(), default(IQ-6), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B61), modgroups(), hasmods(0), currentmods() name(Piloting), nameext(Starship), cat(Vehicle), type(P/A), stat(DX), basepoints( 2), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 2), points( 2), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(IQ-6), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B69), modgroups(), hasmods(0), currentmods() name(Politics), nameext(), cat(Social), type(M/A), stat(IQ), basepoints( 1), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 1), points( 1), baselevel( 11), sysbonus( 0), userbonus( 0), level( 11), upto(), default(IQ-5, SK:Diplomacy-5), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B64), modgroups(), hasmods(0), currentmods() name(Research), nameext(), cat(Scientific), type(M/A), stat(IQ), basepoints( 6), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 6), points( 6), baselevel( 14), sysbonus( 0), userbonus( 0), level( 14), upto(), default(IQ-5, SK:Writing-3), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B62), modgroups(), hasmods(0), currentmods() name(Running), nameext(), cat(Athletic), type(P/H), stat(HT), basepoints( 4), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 4), points( 4), baselevel( 12), sysbonus( 0), userbonus( 0), level( 12), upto(), default(), defaultedfrom(), gives(+1/8 Move, -1/8 Dodge), needs(), needscheck(-1), notes(), page(B48), modgroups(), hasmods(0), currentmods() name(Savoir-Faire), nameext(), cat(Social), type(M/E), stat(IQ), basepoints( 2), userbonuspoints( 0), defaultpoints( 0), syspoints( 4), modpoints( 6), points( 2), baselevel( 15), sysbonus( 0), userbonus( 0), level( 15), upto(), default(IQ-4), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B64), modgroups(), hasmods(0), currentmods() name(Stealth), nameext(), cat(Thief/Spy), type(P/A), stat(DX), basepoints( 2), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 2), points( 2), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(IQ-5, DX-5), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B67), modgroups(), hasmods(0), currentmods() name(Swimming), nameext(), cat(Athletic), type(P/E), stat(DX), basepoints( 1), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 1), points( 1), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(DX-4, ST-5), defaultedfrom(), gives(@max(SK:Swimming/10, 1)), needs(), needscheck(-1), notes(), page(B49), modgroups(), hasmods(0), currentmods() name(Tactics), nameext(), cat(Social), type(M/H), stat(IQ), basepoints( 2), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 2), points( 2), baselevel( 11), sysbonus( 0), userbonus( 0), level( 11), upto(), default(IQ-6, SK:Strategy-6), defaultedfrom(), gives(), needs(), needscheck(-1), notes(), page(B64), modgroups(), hasmods(0), currentmods() name(Vacc Suit), nameext(), cat(Vehicle), type(M/A), stat(IQ), basepoints( 4), userbonuspoints( 0), defaultpoints( 0), syspoints( 0), modpoints( 4), points( 4), baselevel( 13), sysbonus( 0), userbonus( 0), level( 13), upto(), default(IQ-6), defaultedfrom(), gives(), needs(SK:Free Fall), needscheck(-1), notes(), page(B69), modgroups(), hasmods(0), currentmods() [Spells] [Packages] [PackageItems]