Name:Ferro (Andrew Nolan)
Race:Human
Player:

Attributes
250ST
12DX
12IQ
11HT
12Will
250Fatigue
11Hit Points
5.75Speed
5Move
5Dodge
14Vision
14Hearing
14Taste/Smell
0Swim
500No Encumbrance
1000Light Encumbrance
1500Medium Encumbrance
3000Heavy Encumbrance
5000X-Heavy Encumbrance
3PD
10DR
0Parry
0Block
0No Encumbrance Move Reduction
1Light Encumbrance Move Reduction
2Medium Encumbrance Move Reduction
3Heavy Encumbrance Move Reduction
4X-Heavy Encumbrance Move Reduction
5No Encumbrance Move
4Light Encumbrance Move
3Medium Encumbrance Move
2Heavy Encumbrance Move
1X-Heavy Encumbrance Move
14Fright Check

Advantages
10Alertness (+2)
117Body of Metal (+10), Body of Metal: Body's metal is Amorphous (+30%), Instantaneous (+20%), Touch, Smell and Taste are at -10 in metal form (-20%)
15Costume
15Empathy
228Enhanced ST (+240), Only in transformed state (-20%)
5Fashion Sense
4Fearlessness (+2)
240Invulnerability (Any Kinetic Damage), Only in Transformed State (-20%)
120Invulnerability (Generic Energy), Only in Transformed State (-20%)
10Legal Enforcement Powers (+2)
15Patron (RJ Brande), Frequency: Fairly often (9 or less) (*1), Size: Extremely Powerful Individual (+15)
60Patron (UP), Frequency: Quite often (12 or less) (*2), Size: Giant Multi-national Group (+30)
5Pitiable
10Reputation (+2)
15Security Clearance (+3)
10Status (+2)
10Unusual Background (Time Traveler)

Disadvantages
-10Cannot Harm Innocents
-5Code of Honor
-5Delusion (I am a hideous monster)
-20Duty, Extremely Hazardous (-20)
-5Primitive
-10Sense of Duty (-2)
-5Shyness
-5Unnatural Feature (deformed face)
-6Youth (-3)

Quirks
-1Always willing to volunteer for suicidal missions
-1Blames himself for family tragedys
-1Finds aliens a bit creepy, at first
-1Hopelessly confused about future plans
-1Prone to Crushes

Skills
136.0Artist
144.0Brawling
122.0Fast-Talk
121.0First Aid
122.0Flight
100.5Free Fall
122.0Language (Interlac)
101.0Literature
101.0Metallurgy
134.0Needlecraft
141.0Savoir-Faire
132.0Scrounging
122.0Streetwise
124.0Throwing
100.5Vacc Suit
134.0Wrestling

Points
50Attributes
889Advantages
-71Disadvantages
-5Quirks
37Skills
900Total

Notes

CODE OF HONOR: Uphold the ideals of the Legion

BACKGROUND: Andrew and Douglas Nolan were identical twins in 20th Century Metropolis. Both boys were born with the power to transform themselves into living, animate metal. In this form they were super-strong and virtually invulnerable.

Unfortunately, they were also (by the standards of their era) horribly disfigured. Their mother, a popular TV actress and model, was unable to cope with the idea of her sons being "freaks," so she sent Andy and Dougie off to a "school" for "special" children with metahuman powers and inhuman appearances. Although it presented itself to the government and the families of the children as a caring group home, the "school" was actually a Dickensian nightmare were the children were forced to use their powers for the profit of the owner, and the most powerful bullies terrorized the less powered students. Andrew and Dougie were forced to wear full-face metal helmets to cover their faces, Because students were required to "earn their keep," Andrew became an accomplished tailor.

Andrew escaped from the school during the "Final Night" crisis, and set out on a quixotic quest to find his mother (who he believed would welcome him and Dougie back into her home when she discovered what the actual conditions at the "school" were). During the crisis, he fell in with Superman and the time-stranded Legionnaires. Since the Legionnaires and Andy were all fending for themselves in a strange and uncaring world, they naturally gravitated together.

When Andrew returned to the school to retreive Douglass, Dougie was killed by the other super-powered "students" of the ruling clique. With his brother dead, and having already realized that his mother was emotionally incapable of taking care of him, Andrew accepted Cosmic Boy's invitation to return to 30th Century and join the Legionnaires.

Andrew had hoped that 30the century science could "cure" his appearance. However, it didn't prove to be so easy. By the standards of the polyracial UP, Andrew is not "disfigured" at all, he only possesses a non-standard appearance for his race (and would be considered quite handsome by many other races]. Unable to come up with any "cure" that was not worse than the "disease," the ethical physicians of the UP declined to take any action. Andrew is still considering the possibility of radical action (one possibility would involve him spending the rest of his life in metal form), but for now has decided to take his time. Andrew is still trying to come to grip with the fact that something he'd always regarded as a crippling handicap might, in the 30th century, be only a mild inconvenience (on 20th century Earth an unmasked Andrew would qualify for Appearance: Monstrous, in the 30th Century UP he barely qualifies for an Unusual Feature).

Andrew is still rather in awe of the other Legionnaires. He looks upon Cosmic Boy as a mentor and personal hero. He had an unrequited crush on Inferno in the 20th century. The other Legionnaires recognize that Ferro is a particularly fragile personality and take pains to bolster his ego, particularly Triad, Spark and Cham. The exceptions to this attitude are Magno (who has little patience with Ferro's agonies over his appearance in light of his own recent losses) and Brainy (who has been known to callously use Ferro as a patsy.)

Although not highly trained as a fighter, Ferro's main combat asset is a self-sacrificing nature that makes him totally fearless. His loyalty to his friends is absolutely complete and unquestioning.

HELMET: Ferro's Helmet is made of ordinary forged and polished steel about 1/4" thick. It is made of two solid pieces of metal connected by a hinge and clasp. It protects his entire head with DR 2 and PD 1. It does not offer any DR against eye hits, but the PD does apply.


GURPS(R) Character Assistant 2.12
Copyright 1995-1997 Armin D. Sykes. All Rights Reserved.

GURPS is a registered trademark of Steve Jackson Games Incorporated,
used by permission. All rights reserved.